Man

Command Section
mouse_getx(3)                 Svgalib User Manual                mouse_getx(3)

NAME
       mouse_getx, mouse_gety, mouse_getbutton - query the mouse state

SYNOPSIS
       #include <vgamouse.h>

       int mouse_getx(void);
       int mouse_gety(void);
       int mouse_getbutton(void);

DESCRIPTION
       These three routines do the obvious, namely returning current mouse
       pointer position and button state.  mouse_getbutton() returns an
       integer which can be bitwise &'d with MOUSE_LEFTBUTTON,
       MOUSE_MIDDLEBUTTON, MOUSE_RIGHTBUTTON,  MOUSE_FOURTHBUTTON,
       MOUSE_FIFTHBUTTON, MOUSE_SIXTHBUTTON, or MOUSE_RESETBUTTON.

       A 1 on any of these bits means the button has been pressed, a 0 means
       it hasn't.

       Please note that you need to call mouse_update(3) or
       mouse_waitforupdate(3) for the mouse state actually to change.

       For 3d pointer devices, there is actually another interface. See
       mouse_getposition_6d(3).

SEE ALSO
       svgalib(7), vgagl(7), libvga.config(5), eventtest(6), mouse_close(3),
       mouse_init(3), mouse_getposition_6d(3), mouse_setposition(3),
       mouse_setscale(3), mouse_setwrap(3), mouse_setxrange(3),
       mouse_update(3), mouse_waitforupdate(3), vga_setmousesupport(3),
       mouse_seteventhandler(3), vga_waitevent(3)

AUTHOR
       This manual page was edited by Michael Weller <[email protected]
       essen.de>. The exact source of the referenced function as well as of
       the original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <[email protected]>.

       Occasionally this might be wrong. I hereby asked to be excused by the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.

Svgalib (>= 1.2.11)              27 July 1997                    mouse_getx(3)
Command Section