Man

Command Section
gl_setpixel(3)                Svgalib User Manual               gl_setpixel(3)

NAME
       gl_setpixel, gl_setpixelrgb - draw a pixel

SYNOPSIS
       #include <vgagl.h>

       void gl_setpixel(int x, int y, int c),
       void gl_setpixelrgb(int x, int y, int r, int g, int b);

DESCRIPTION
       gl_setpixel draws a single pixel at position (x, y) in color c.  The
       lower 8, 15, 16 or 24 bits of the color are significant, depending on
       the number of colors the current mode supports.

       gl_setpixelrgb draws a single pixel at position (x, y) with color
       components r, g, and b, ranging from 0 to 255. In 256 color mode, only
       meaningful if the RGB palette is set (gl_setrgbpalette(3)).

SEE ALSO
       svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1),
       gl_circle(3), gl_fillbox(3), gl_hline(3), gl_line(3), gl_rgbcolor(3),
       gl_setrgbpalette(3).

AUTHOR
       This manual page was edited by Michael Weller <[email protected]
       essen.de>. The exact source of the referenced demo as well as of the
       original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <[email protected]>.

       Occasionally this might be wrong. I hereby asked to be excused by the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.

Svgalib (>= 1.2.11)               2 Aug 1997                    gl_setpixel(3)
Command Section