Command Section
gl_putboxmask(3)              Svgalib User Manual             gl_putboxmask(3)

       gl_putboxmask - copy a masked  pixmap to a rectangular area

       #include <vgagl.h>

       void gl_putboxmask(int x, int y, int w, int h, void *dp);

       Copy the contents of a memory buffer dp to a rectangular bitmap at
       position (x, y) with size (w, h).

       This function works like gl_putbox, but does not write pixmap pixels of
       color zero. If the same pixmap is used often you should consider using
       the faster gl_putboxmaskcompiled(3).

       Pixmaps are in row-major order. The source pixmap memory has the size w
       * h *  BYTESPERPIXEL.

       svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1),
       gl_compileboxmask(3), gl_compiledboxmasksize(3), gl_copybox(3),
       gl_copyboxfromcontext(3), gl_copyboxtocontext(3), gl_fillbox(3),
       gl_getbox(3), gl_putbox(3), gl_putboxmaskcompiled(3), gl_putboxpart(3),

       This manual page was edited by Michael Weller <[email protected]>. The exact source of the referenced demo as well as of the
       original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <[email protected]>.

       Occasionally this might be wrong. I hereby asked to be excused by the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.

Svgalib (>= 1.2.11)               2 Aug 1997                  gl_putboxmask(3)
Command Section