Man

Command Section
gl_copyscreen(3)              Svgalib User Manual             gl_copyscreen(3)

NAME
       gl_copyscreen - copy the screen contents of contexts

SYNOPSIS
       #include <vgagl.h>

       void gl_copyscreen(GraphicsContext *gc);

DESCRIPTION
       Copy the current graphics context contents (screen data) to the
       specified graphics context (the physical screen, for example). Contexts
       are assumed to be identical in size.

SEE ALSO
       svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1),
       plane(1), wrapdemo(1), currentcontext(3), gl_allocatecontext(3),
       gl_clearscreen(3), gl_copybox(3), gl_copyboxfromcontext(3),
       gl_copyboxtocontext(3), gl_fillbox(3), gl_getbox(3), gl_putbox(3).

AUTHOR
       This manual page was edited by Michael Weller <[email protected]
       essen.de>. The exact source of the referenced demo as well as of the
       original documentation is unknown.

       It is very likely that both are at least to some extent are due to Harm
       Hanemaayer <[email protected]>.

       Occasionally this might be wrong. I hereby asked to be excused by the
       original author and will happily accept any additions or corrections to
       this first version of the svgalib manual.

Svgalib (>= 1.2.11)               2 Aug 1997                  gl_copyscreen(3)
Command Section